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a63cebddda
Orientation is going GREAT. Fix the fork in the road problem... Remember that i made it manual set Orientation for better control. FIX CIRCLES AGAIN. All in all pretty good more of touch ups from here.
3df79803fe
Doing a rework finally i know how im tackling reroute. It is now in a form of splits instead of every single path aquired which is faster and a little easier for me to comprehend. Going good i left a couple blank spots that need to be fixed like finishing a split and jumping back to the trunk but otherwise going strong. I did implement split detection today and should be a big step up from the dictionary method
bae5ebd549
I figured out the random Dictionary error. PLEASE FIX THE FORMATTING FOR THE ALL SETS TO GOAL ARRAY. After that we are pretty much set. Use the Key array that I convieniently set up that I forgot to use. :( Not alot of progress but I made a blank set for tmr
b4935d5c2d
Multiple changes to the refind algo, added a few helper funcs to help out with sorting data, Alot of refactoring to do, fix the sorting algo to work with arrays instead of strs. Also desision marking on best route is done just have to get back to trunk and finish it off. It only works with =< 3 items in the maze needs to keep it less confined to a number and more to an algo
2d1dbe268b
Trunk is fully working and the route order is coming along. Route order needs an algo with non-biased to front. Maybe score system but idrk probably score system. Also the reverse thing is done
29b5831c86
Many improvements including common elements search is working along with the trunk deletions. Also instances functions allowing for easy data tracking is done. Fix the full reverse function because data is flipped