Files
pfMaze/Forwardv.gd
2024-09-17 07:45:51 -04:00

18 lines
356 B
GDScript

extends RayCast2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if is_colliding():
#print("True")
var Forward: bool = true
else:
#print("False")
var Forward: bool = false