Slight Refactor and helper functions
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@@ -431,7 +431,7 @@ func MoveAfterIntersection():
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#print(Intersections)
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#print(Intersections)
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#print(IntersectionDir)
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#print(IntersectionDir)
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Move_Check6 = move
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Move_Check6 = move
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#Omggggggggggggggggggggggggggggggggggggggg
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func IntersectionDumping():
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func IntersectionDumping():
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if Move_Check9 != move:
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if Move_Check9 != move:
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if Detail_Dict.Type != "Plain Path" and Detail_Dict.Type != "Dead End":
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if Detail_Dict.Type != "Plain Path" and Detail_Dict.Type != "Dead End":
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