diff --git a/PlayerScript.gd b/PlayerScript.gd index 5396296..87d2efd 100644 --- a/PlayerScript.gd +++ b/PlayerScript.gd @@ -431,7 +431,7 @@ func MoveAfterIntersection(): #print(Intersections) #print(IntersectionDir) Move_Check6 = move - +#Omggggggggggggggggggggggggggggggggggggggg func IntersectionDumping(): if Move_Check9 != move: if Detail_Dict.Type != "Plain Path" and Detail_Dict.Type != "Dead End":