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17
Forwardv.gd
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17
Forwardv.gd
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extends RayCast2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if is_colliding():
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#print("True")
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var Forward: bool = true
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else:
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#print("False")
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var Forward: bool = false
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