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2024-09-17 07:45:51 -04:00
commit c9cb61faa7
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Forwardv.gd Normal file
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extends RayCast2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if is_colliding():
#print("True")
var Forward: bool = true
else:
#print("False")
var Forward: bool = false